Is there a way to suppress the default behaviour of the fill tool to erase vertices when trying to place 2 of them at the same point?
I understand the benefit of the this behaviour, and I do appreciate it most of the time, but when applying materials to elevations I sometimes like to go around windows and doors (rather than applying a fill to the window or door). This was possible before, but now it is no longer possible because whenever you get back to the first point you can't put another vertex there...